論文誌
[1]  M. Okada, T. Onoye, and W. Kobayashi, ``A Ray Tracing Simulation of Sound Diffraction Based on the Analytic Secondary Source Model,'' IEEE Trans. Audio, Speech and Language Processing , vol. 20, no. 9, pp. 2448-2460 , November 2012.
[2]  M. Okada, N. Iwanaga, T. Matsumura, T. Onoye, and W. Kobayashi, ``3D Sound Rendering for Multiple Sound Sources Based on Fuzzy Clustering,'' IEICE Trans. Fundamentals, vol. E93-A, no. 11, pp. 2163-2172, November 2010.
[3]  Nobuyuki Iwanaga, Tomoya Matsumura, Akihiro Yoshida, Wataru Kobayashi, and Takao Onoye, ``Embedded System Implementation of Sound Localization in Proximal Region,'' IEICE Trans. Fundamentals, vol. E91-A, no. 3, pp. 763-771, March 2008.
[4]  K. Tsujino, W. Kobayashi, T. Onoye, and Y. Nakamura, ``Automatic Filter Design for 3-D Sound Movement in Embedded Applications,'' In Acoustical Science and Technology, vol. 28, no. 4, pp. 219-229, July 2007.
[5]  K. Tsujino, W. Kobayashi, T. Onoye, and Y. Nakamura, ``Efficient 3-D Sound Movement with Time-Varying Iir Filters,'' In IEICE Trans. Fundamentals, vol. E90-A, no. 3, pp. 618--625, March 2007.
[6]  K. Tsujino, K. Furuya, W. Kobayashi, T. Izumi, T. Onoye, and Y. Nakamura, ``Design of Realtime 3-D Sound Processing System,'' In IEICE Trans. Fundamentals, vol. E88-A, no. 8, pp. 2124--2130, August 2005.
[7]  T. Matsumura, N. Iwanaga, W. Kobayashi, T. Onoye, and I. Shirakawa, ``Embedded 3D Sound Movement System Based on Feature Extraction of Head-Related Transfer Function,'' IEEE Transactions on Consumer Electronics, vol. 51, no. 1, pp. 262--267, February 2005.
[8]  N. Iwanaga, W. Kobayashi, K. Furuya, T. Onoye, and I. Shirakawa, ``Embedded Implementation of Acoustic Field Enhancement for Stereo Sound Sources,'' in IEEE Trans. on Consumer Electronics, vol. 49, no. 3, pp. 737--741, August 2003.
[9]  N. Sakamoto, W. Kobayashi, T. Onoye, and I. Shirakawa, ``Single DSP Implementation of Realtime 3D Sound Synthesis Algorithm,'' Journal of Circuits, Systems and Computers, vol. 12, no. 1, pp. 55-73, February 2003.
[10]  W. Kobayashi, N. Sakamoto, T. Onoye, and I. Shirakawa, ``3D Acoustic Image Localization Algorithm by Embedded DSP,'' IEICE(The Institute of Electronics, Information and Communication Engineers) Trans. Fundamentals of Electronics Communications and Computer Sciences, vol. E84-A, no. 6, pp. 1423--1430, June 2001.
国際会議
[1]  M. Okada, T. Onoye, and W. Kobayashi, ``A Ray Tracing Simulation of Sound Diffraction Based on Analytic Secondary Source Model,'' In 19th European Signal Processing Conference (EUSIPCO-2011), Barcelona, Spain, pp. 1653-1657, August 2011.
[2]  L. M. Handaya, M. Okada, T. Onoye, and W. Kobayashi, ``Improvement of Frontal Localization with Complement of Multiple Delayed Sounds,'' 2010 International Workshop on Information Communication Technology, August 2010.
[3]  M. Okada, N. Iwanaga, T. Matsumura, T. Onoye, and W. Kobayashi, ``An Embedded Sound Localization System for Multiple Sources by Fuzzy Clustering with Spatial Constraints,'' In 2009 International Workshop on Nonlinear Circuits and Signal Processing (NCSP '09), Waikiki, Hawaii, pp. 257-260, March 2009.
[4]  M. Okada, N. Iwanaga, T. Matsumura, T. Onoye, and W. Kobayashi, ``A 3D Sound Localization Method for Multiple Sound Sources Based on Fuzzy Clustering,'' In 2008 International Workshop on Smart Info-Media Systems in Bangkok (SISB 2008), pp. 133-138, December 2008.
[5]  K. Tsujino, W. Kobayashi, T. Onoye, and Y. Nakamura, ``Automated Design of Digital Filters for 3-D Sound Localization in Embedded Applications,'' In Proc. International Conf. Audio, Speech, and Signal Processing (ICASSP2006), p. V.349--V.352, May 2006.
[6]  T. Matsumura, N. Iwanaga, T. Onoye, W. Kobayashi, I. Shirakawa, and I. Arungsrisangchai, ``3D Sound Movement System for Embedded Applications,'' In in Proc. IEEE International Symposium on Circuits and Systems (ISCAS2005), Kobe, Japan, pp. 5345-5348, May 2005.
[7]  T. Matsumura, N. Iwanaga, W. Kobayashi, T. Onoye, and I. Shirakawa, ``Embedded 3D Sound Movement System Based on Feature Extraction of Head-Related Transfer Function,'' In in Proc.~International Conference on Consumer Electronics (ICCE2005), digest of technical papers, Las Vegas, Nevada, USA, 7.1-2, January 2005.
[8]  N. Iwanaga, W. Kobayashi, K. Furuya, T. Onoye, and I. Shirakawa, ``VLSI Implementation of 3D Sound Image Movement for Embedded Systems,'' In in Proc. IEEE Region 10 Conference (TENCON) 2004, A--021, November 2004.
[9]  K. Tsujino, W. Kobayashi, T. Izumi, T. Onoye, and Y. Nakamura, ``Realtime Filter Redesign for Interactive 3-D Sound Systems,'' In Proc. IEEE Region 10 Conference, pp. 124--127, November 2004.
[10]  N. Iwanaga, W. Kobayashi, K. Furuya, T. Onoye, and I. Shirakawa, ``VLSI Implementation of a 3D Sound Movement System,'' In in Proc. The 12th Workshop on Synthesis And System Integration of Mixed Information technologies (SASIMI) 2004, pp. 121-125, October 2004.
[11]  K. Tsujino, A. Shigiya, W. Kobayashi, T. Izumi, T. Onoye, and Y. Nakamura, ``An Implementation of Moving 3-D Sound Synthesis System Based on Floating Point Dsp,'' In Proc. IEEE International Symposium on Signal Processing and Information Technology, pp. WA4-8.1-WA4-8.4, December 2003.
[12]  K. Tsujino, A. Shigiya, T. Izumi, T. Onoye, Y. Nakamura, and W. Kobayashi, ``A Dsp-Based 3-D Sound Synthesis System for Moving Sound Images,'' In Proc. GAME-ON Conference, pp. 23--25, November 2003.
[13]  T. Matsumura, N. Iwanaga, W. Kobayashi, T. Onoye, and I. Shirakawa, ``Feature Extraction of Head-Related Transfer Function for 3D Sound Movement,'' In in Proc. The 2003 International Technical Conference on Circuits/Systems, Computers and Communications (ITC-CSCC2003), Kang-Woo Do, Korea, vol. 1, pp. 685--688, July 2003.
[14]  N. Iwanaga, W. Kobayashi, K. Furuya, T. Onoye, and I. Shirakawa, ``Embedded Implementation of Acoustic Field Enhancement for Stereo Sound Sources,'' In in IEEE 29th International Conference on Consumer Electronics (ICCE2003), digest of technical papers, Los Angeles, Carifornia, USA, pp. 256--257, June 2003.
[15]  S. Komata, A. Pal, N. Sakamoto, W. Kobayashi, T. Onoye, and I. Shirakawa, ``Interactive Interface of Realtime 3D Sound Movement for Embedded Applications,'' In in Proc. IEEE International Symposium on Circuits and Systems (ISCAS2003) , Bankok, Thailand, vol. II, pp. 520--523, May 2003.
[16]  N. Iwanaga, W. Kobayashi, K. Furuya, N. Sakamoto, T. Onoye, and I.Shirakawa, ``Low Cost Approach to Acoustic Field Enhancement for Stereo Headphones,'' In in Proc. Euromedia 2003, Plymouth, United Kingdom, pp. 32--36, April 2003.
[17]  N. Iwanaga, W. Kobayashi, K. Furuya, N. Sakamoto, T. Onoye, and I. Shirakawa, ``Embedded Implementation of Acousitic Field Enhancement for Stereo Headphones,'' In ibid, vol. 1, pp. 51--54, December 2002.
[18]  S. Komata, N. Sakamoto, W. Kobayashi, T. Onoye, and I. Shirakawa, ``Synthesis of 3D Sound Movement by Embedded DSP,'' In ibid, pp. 117--120, July 2002.
[19]  W. Kobayashi, K. Furuya, N. Sakamoto, T. Onoye, and I. Shirakawa, ```Out-Of-Head' Acoustic Field Enhancement for Stereo Headphones by Embedded DSP,'' In in IEEE 28th International Conference on Consumer Electronics (ICCE2002), digest of technical papers, Cardiff, Wales, pp. 222--223, June 2002.
[20]  N. Sakamoto, W. Kobayashi, T. Onoye, and I. Shirakawa, ``DSP Implementation of Realtime 3D Sound Synthesis Algorithm for Monaural Sound Source,'' In in Proc. EUROMEDIA 2002, Modena, Italy, pp. 123--127, April 2002.
[21]  N. Sakamoto, W. Kobayashi, T. Onoye, and I. Shirakawa, ``DSP Implementaion of 3D Sound Localization Algorithm for Monaural Sound Source,'' In in Proc. The 8th IEEE International Conference on Electronics, Circuits and Systems(ICECS 2001), Malta, pp. 1061--1064, September 2001.
[22]  N. Sakamoto, W. Kobayashi, T. Onoye, and I. Shirakawa, ``DSP Implementation of Low Computational 3D Sound Localization Algorithm,'' In in Proc. 200l IEEE Workshop on Signal Processing Systems, Design and Implementation(SIPS 2001), Antwerp, Belgium, pp. 109--116, September 2001.
[23]  N. Sakamoto, W. Kobayashi, T. Onoye, and I. Shirakawa, ``DSP Implementation of Realtime 3D Sound Localization Algorithm,'' In in Proc. International Technical Conference on Circuits/Systems, Computers and Communications (ITC-CSCC '01), Tokushima, Japan, pp. 1140--1143, July 2001.
[24]  N. Sakamoto, W. Kobayashi, T. Onoye, and I. Shirakawa, ``Low Power DSP Implementation of 3D Sound Localization for Monaural Sound Source,'' In in Proc. World Multiconference on Systemics, Cybernetics and Informatics (SCI 2001), Orlando, Florida, USA, pp. 173--177, July 2001.
[25]  N. Sakamoto, W. Kobayashi, T. Onoye, and I. Shirakawa, ``Low Power DSP Implementation of 3D Sound Localization,'' In in Proc. International Technical Conference on Circuits/Systems, Computers and Communications (ITC-CSCC 2000), Pusan, Korea, pp. 253--256, July 2000.
[26]  W. Kobayashi, N. Sakamoto, T. Onoye, and I. Shirakawa, ``3D Acoustic Image Localization Algorithm by Embedded DSP,'' In in Proc. International Technical Conference on Circuits/Systems, Computers and Communications (ITC-CSCC 2000), Pusan, Korea, pp. 264--267, July 2000.
研究会等発表論文
[1]  岡田 雅司, 尾上 孝雄, 小林 亙, ``解析的二次音源モデルに基づく回折のレイトレーシングシミュレーション,'' 信学技報, EA2010-65, vol. 110 , no. 239 , pp. 043-048 , October 2010.
[2]  岡田 雅司, 岩永 信之, 松村 友哉, 尾上 孝雄, 小林 亙, ``ファジィクラスタリングに基づく多音源立体音像定位手法,'' 信学技報, SIS2008-1, vol. 108, no. 85, pp. 001-006, June 2008.
[3]  松村 友哉, 吉田 明弘, 岩永 信之, 小林 亙, 尾上 孝雄, ``頭部伝達関数による立体音像移動の移動感向上に関する一手法,'' 日本音響学会聴覚研究会資料, vol. 36, no.9, H--2006--135, December 2006.
[4]  吉田 明弘, 松村 友哉, 岩永 信之, 小林 亙, 尾上 孝雄, ``頭部近傍における立体音像定位の向上に関する一手法,'' 日本音響学会聴覚研究会資料, H-2006-134, December 2006.
[5]  今福哲也, 岩永信之, 松村友哉, 小林亙, 尾上孝雄, ``多音源に対する立体音像移動手法,'' 信学技報, SP2005-192, pp. 47-52, March 2006.
[6]  吉田 明弘, 松村 友哉, 岩永 信之, 小林 亙, 尾上 孝雄, ``近距離音像の定位を実現するための頭部伝達関数の特徴解析,'' 信学技報, EA2005-39, pp. 29--34, August 2005.
[7]  中川陽介, 岩永信之, 小林亙, 古谷一彦, 尾上孝雄, 白川功, ``周波数特性除去に基づくスピーカによるバイノーラル再生,'' 聴覚研究会, pp. 17--22, January 2004.
[8]  岩永信之, 阪本憲成, 小林亙, 尾上孝雄, 白川功, ``組込みシステム向けヘッドホンステレオ頭外音場拡大手法とその実装,'' 第17回 ディジタル信号処理シンポジウム, B2-4, November 2002.
[9]  阪本 憲成, 小林 亙, 尾上 孝雄, 白川 功, ``3 次元音像定位リアルタイムアルゴリズムの DSP 実装とその評価,'' 信学技報, CAS2001-50, pp. 147--154, June 2001.
[10]  阪本 憲成, 小林 亙, 尾上 孝雄, 白川 功, ``モノラル音の実時間 3 次元音像定位アルゴリズムの 1 チップ DSP 実装,'' 信学会 第 15 回ディジタル信号処理シンポジウム C6-2, pp. 599--604, November 2000.
[11]  小林 亙, 阪本 憲成, 尾上 孝雄, 白川 功, ``3 次元音像定位リアルタイムアルゴリズムとその低消費電力 DSP 実装,'' 信学技報, CAS2000-13, pp. 97--102, June 2000.
大会等発表論文
[1]  岡田 雅司, 尾上 孝雄, 小林 亙, ``GPU レイトレーサと多音源音像定位手法を用いた対話的な三次元音場生成システム,'' 電子情報通信学会総合大会, A-20-7, March 2012.
[2]  岩永信之, 阪本憲成, 小林亙, 尾上孝雄, 白川功, ``ヘッドホンステレオ頭外音場拡大手法の組込み実装,'' 信学会 ソサイエティ大会, A-4-20, September 2002.
[3]  阪本 憲成, 小林 亙, 尾上 孝雄, 白川 功, ``モノラル音 3 次元音像定位処理システムのハードウェア実装,'' 信学会 ソサイエティ大会, A-4-40, September 2001.
[4]  小俣 真也, 阪本 憲成, 小林 亙, 尾上 孝雄, 白川 功, ``3 次元音像移動アルゴリズムの DSP 実装,'' 信学会 総合大会, A-4-55, March 2001.
[5]  小俣 真也, 小林 亙, 阪本 憲成, 尾上 孝雄, 白川 功, ``汎用 DSP 実装用 3 次元音像定位リアルタイムアルゴリズム,'' 映像情報メディア学会 冬季大会, 1-11, December 2000.
[6]  小林 亙, 阪本 憲成, 尾上 孝雄, 白川 功, ``3 次元音像定位のための実時間アルゴリズム,'' 信学会 ソサイエティ大会, A-4-23, October 2000.

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